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Football manager 2008 corners
Football manager 2008 corners




football manager 2008 corners
  1. FOOTBALL MANAGER 2008 CORNERS HOW TO
  2. FOOTBALL MANAGER 2008 CORNERS FULL

OK to score from a throw-in there is just one option for your aim and that is to go ‘long’.

FOOTBALL MANAGER 2008 CORNERS HOW TO

FM 2012 set piece guide – How to score from throw-ins Everyone should now have a role bar your Keeper who must remain ‘default’. I send Huth, Shawcross, Walters and Pennant or Etherington depending in who is taking the set piece. You are looking for attributes like heading, jumping and strength but height is also a massive bonus. I chose Crouch for this duty but a good Centre back could be as effective.Ĥ players ‘Go forward’ – You want your most dangerous players in the air for this role. A minimum of 16 for heading and jumping is required. Mark keeper – Your tallest and most dangerous player is required for this role.

FOOTBALL MANAGER 2008 CORNERS FULL

Usually the two central midfielders and two full backs. Now we’ll see how each player should be positioned alongside the delivery aim.Ĥ players ‘stay back if needed’ – You don’t want to get caught on the counter so four players are required to stay back and they should be your least effective in the air. Players with high crossing ability would also be a bonus. To get this your free-kick takers must have a minimum free-kick attribute of 15 and would benefit from a long shots attribute of more than 14. It would be ideal to have a left footed player taking free-kicks from the right and a right footed player taking them from the left but the quality of delivery is far more important. Moving onto my free-kick routine and we’ll begin with who should be taking the set piece. FM 2012 set piece guide – How to score from free-kicks You should have two players left for this duty bar your Keeper who needs to be on ‘default’. Go forward – Anyone else who is left should be selected for this, it doesn’t matter what ability they have as you’re trying to create power in numbers. I chose Whelan but you want someone with a minimum of 14 for long range shots. Lurk outside the area – On the off chance that a clearance lands outside the opposition area you want someone with real shooting ability waiting to fire a long range shot at goal. Height is also a very big advantage alongside strength. I chose Huth but you should use a player with minimum jumping and heading attributes of 16. However, if you aim your crosses to the far post your best CB should be selected with minimum heading and jumping of 16.Īttack ball from deep – This role is assigned to someone who can power though the air and attack the ball. Stand on far post – Your weaker centre back should be used for this role if you are aiming the cross to the six yard area, I used Shawcross. The player is used more for a flick on and therefore doesn’t need to be too tall. I chose Crouch but the player needs to be tall and have a minimum rating of 16 for both heading and jumping.Īttack near post – I chose Walters (my poacher) for this duty. Usually a defensive midfielder and both full backs suit this role.Ĭhallenge Keeper – Your tallest and most capable player in the air should take up this role. Now we’ll move onto the delivery and each players role in the set piece.Ĭross aim: six yard box (you need a tall team for this setting, otherwise the far post may be a better option.)ģ players ‘stay back if needed’ – These should be your smallest players and ones you don’t see as a threat in the air. These attributes need to be 15 or above for an effective delivery. Your corner takers must have high attributes in corners and crossing but technique can also be a bonus. Let me start by explaining what type of players are required to take your corners. To kick things off we’ll start with my corner routine and I’ll take you through each step of how to set this up. I know these can be a pain to set up but I’ve done the hard work and you can see the results from the video below.Ĭlick here to see set piece benefits video FM 2012 set piece guide – How to score from corners I am delighted to say I’ve managed to recreate Stoke’s success from real life and provided you have the correct players this guide will get your team scoring from every type of FM 2012 set pieces you can think of. We all know how powerful Stoke are from set pieces and they seem to score from any scenario whether it be corners, free-kicks or even throw-ins. This Football Manager 2012 set piece guide is based on Stoke and all my testing has been done with them. We all know that set pieces can make a real difference in Football Manager 2012 and I have done some testing to bring you a little guide. Hey guys, I have a little treat for you today.






Football manager 2008 corners